
I have one of maybe a dozen in the entirety of bloody canada, and the US ain't much betterĪnonymous Mon Jul 6 01:11:52 2015 No. try to dig up a PDF, because print copies are fucking scarce. the system is almost decent, being a handful of house rules away from being really good, but generally quite decent. Technically, it came out in '08 or so, and it dealt with a rather silly psudofuture that hilariously predicted the current Ukraine mess, but made very little sense otherwise, with the post apoc time being 2013 rather than 2000.


The biggest trouble is coming up with descriptions of terrain, and adequately accounting for vision modifiers and whatnot.Īnonymous Mon Jul 6 01:05:05 2015 No. GURPS is alright for infantry combat, and passable on vehicles. wasn't that one the FATAL (overkill needlessly complex) of modern combat RPGs? I'd ask how they fucked it up but frankly I never cared for the actual Twilight 2000 either.Īnonymous Mon Jul 6 01:02:59 2015 No. Holy shit, there was a 2013 edition of Twilight 2000? Probably not as good for 1 shots if you have to explain the rules to everyone each time.Īnonymous Mon Jul 6 00:55:50 2015 No. Its a fairly complex tactical wargame with hexes and chits. I'd put it as not quite 'overkill needlessly complex', but 'simulationism uber allies', instead,up there with Phoenix Command, except at platoon level instead of individualĪnonymous Mon Jul 6 00:51:49 2015 No. Twilight 2000, Morrow Project, FGU's Merc is good if you can get through the dubious political element (GO RHODESIA), Palladium's Recon is surprisingly good, twilight 2013 is mediocre, Phoenix Command is great if you aren't a cowardĪSL is a wargame, not an RPG. wasn't that one the FATAL (overkill needlessly complex) of modern combat RPGs?Īnonymous Mon Jul 6 00:50:10 2015 No. I did not know BattleTech had an RPG! Will have to look into that.Īdvanced Squad Leader. It does a decent job at skirmishing.Īnonymous Mon Jul 6 00:40:17 2015 No. 41045093Īdvanced Squad Leader, Fistful of TOWs, Tomorrows War, A Time of War. I guess that could work if you've got one you think would be worth the effort.Īnonymous Mon Jul 6 00:05:10 2015 No. I'm looking for an RPG to use, but technically you could retool an existing tabletop skirmish game then slap on a universal RPG system for the non-combat segments. 41045026Īre you a bad enough dude to play Phoenix Command?Īnonymous Mon Jul 6 00:03:47 2015 No. Easily 75% are pure fantasy where melee is the bread and butter.Īnonymous Mon Jul 6 00:01:29 2015 No. Technically Deadlands could be considered too, though it's essentially Savage Worlds. I guess I should be asking for settings with modern combat that have RPGs rather than just RPG systems. Though again I'm more looking for one-off systems. 41044955Īlready had Savage Worlds high on my list of candidates, Vehicles and people have the same damage system.Īnonymous Sun Jul 5 23:59:46 2015 No.

There are rules / stats for stinger missiles No hit points, just a Toughness to over come. To do automatic fire you roll 3 attacks, each at -2ĭamage is pretty lethal average person goes down in one shot from a rifle, and 2 from a pistol. Savage Worlds has bullets, body armor, burst fire and autofire.īasically your stats / skills are dice (d4, d6, d8, etc.) Virtualoptim !!ynhOPT0Bfir Sun Jul 5 23:54:52 2015 No. 41044652īumping because I know there has to be more than d20 Modern and Twilight 2000.Īnonymous Sun Jul 5 23:46:14 2015 No. I'd prefer systems that were made from the ground up for it, rather than retooled, otherwise I can name some universal systems off the top of my head. What are good systems built around modern combat? Bullets, body armor, automatic and burst fire, scopes, mechanized infantry, air support, etc etc.
